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2D Platformer.
Made in Gamemaker Studio 2.
Project Details
CyberZone was my first attempt at a 2D Platformer which was created in Gamemaker Studio 2. Choosing a simple art style with some fun game mechanics provided an easy work flow.
Through this, I began to understand basic code language which applies to a game. Most of the textures were created in Photoshop, but all the sprites for the player and enemies etc, was made using Aseprite. Aseprite made animation extremely easy and quick to produce.
Disclaimer! Cyber Zone is a bit of a buggy mess, so if you are wanting to check it out, prepare yourself for crashes.
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